Rock Paper Scissors

Rock Paper Scissors Teams

Rock, Paper, Scissors, also known in Japan as Janken, is a hand game most often played by children. It was designed in Japan at the end of the nineteenth century and it was transmitted from Japan all over the world in the twentieth century. It is often used as a selection method in a similar way to coin flipping, Odd or Even, throwing dice or drawing straws to randomly select a person for some purpose, though unlike truly random selections it can be played with skill if the game extends over many sessions, because one can often recognize and exploit the non-random behavior of an opponent.

Various sports may use Rock, Paper, Scissors to determine which team gets the opening play (rather than a coin toss). Similarly, uncertain calls, or even the whole game in case of rain, may be decided by the game. It is also often used as a method for creating appropriately non-biased random results in live action role-playing games, as it requires no equipment.

Gameplay

The players count together to 3 counts, most commonly either using the name of the game (e.g. Rock! Paper! Scissors! or Ro! Sham! Bo!) or simply numbers. At the end of the third count, the players simultaneously change their fists into any of three "objects", which they then "throw" by extending it towards their opponent:

  • Rock: represented by a closed fist with the thumb resting at least at the same height as the topmost finger of the hand. The thumb must not be concealed by the fingers.Note: To accommodate different throwing styles, it is considered legal for the first knuckle of the thumb to point downward.
  • Scissors: is delivered in the same manner as rock with the exception that the index and middle fingers are fully extended toward the opposing player. It is considered good form to angle the topmost finger upwards and the lower finger downwards in order to create a roughly 30–45 degree angle between the two digits and thus mimic a pair of scissors.
  • Paper: is also delivered in the same manner as rock with the exception that all fingers including the thumb are fully extended and horizontal with the points of the fingers facing the opposing player. Use of the "vertical paper" (sometimes referred to as "the handshake") is considered exceptionally bad form.

The objective is to defeat the opponent by selecting a weapon which defeats their choice under the following rules:

  • Rock smashes (or breaks or blunts) Scissors (rock wins)
  • Scissors cut Paper (scissors win)
  • Paper covers Rock (paper wins)

If both players choose the same weapon, the game is a tie and is played again.

In International competition, the weapon is thrown on the fourth count ("1 ... 2 ... 3 ... THROW"). This is called "International Style." In "American Style," the throw comes on the third count ("1 ... 2 ... THROW").

Typically, the game is played in a "best 2 out of 3" match.

Tournaments

Starting in 2002, the World Rock Paper Scissors Society (WRPS) standardized a set of rules for international play and has overseen annual International World Championships. These open, competitive championships have been widely attended by players from around the world and have attracted widespread international media attention. WRPS events are noted for their large cash prizes, elaborate staging, and colourful competitors. In 2004, the championships were broadcast on the U.S. television network Fox Sports Net.

Professional poker player Phil Gordon conducted what he called "The World Series of Rock-Paper-Scissors" during the 2005 World Series of Poker in which 64 contestents of the WSOP competed in a tournament similar to the NCAA tournament.

World Rock Paper Scissors Society

(Content courtesy of Wikipedia.)


Our Rock Paper Scissors Team Websites Save You Tons of Time

Access phone and email list anytime from anywhere.

See essential contact information for each player on the Rock Paper Scissors team website or TeamSnap mobile app. Access email or phone numbers on the go from any where

Keep everyone in sync on the schedule.

Schedule and coordinate upcoming events including practices and games. Team metmbers can sync the team schedule with Outlook, iCal, or Google Calendar.

Track who is coming to games and practices.

Players input whether they can make games/practices on the web or their phone so you can plan accordingly. Never be left wondering again

7,000,000 Players use TeamSnap.

Shouldn't you?